#ifndef GAME_STATE_H
#define GAME_STATE_H

#include"StdAfx.h"

enum EnumGameState
{
	menu,
	gaming,
	win,
	lose
};

class GameState
{
public:
	static void SetStateMenu( );
	static void SetStateGaming( );
	static void SetStateWin( );
	static void SetStaticLose( );

	static EnumGameState m_gameState;
};
#endif